DUTY

Each PC has a certain committment / duty to the Rebellion. It is a main drive for the PC during all playsessions.

AoR rulebook page 46. Duty is determined in total for the Group b using the table below (sum of PC's duty)

Starting Duty :

nr of players Recommended starting duty per PC
2 20
3 15
4 10
5 10
6+ 5

Duty Reductions (cannot exceed starting value / one option once chosen)

Additonal Bonus Cost
+5 starting XP -5 duty
+10 starting XP -10 duty
+ 1000 starting credits -5 duty
+ 2500 starting credits - 10 duty

Duty in Play :

Assemble groups Duty Chart :

  • step 1 add value together
  • step 2 assign ranges to Characters : start with highest to lowest
Duty Value Duty Type (p47) Character name
     
     
     
     

Roll Die :

  1. higher than total : 0 effect
  2. equal or lower than total : +1 wound treshold
  3. Character Duty triggered : PC : +2 wound treshold
  4. Doubles rolled (11 / 44 …) : double the above effects

As duty builds up the team gets more fame, has better morale, can have additional benefits in te field … Exg : Duty total goes over 100 : contribution rank to the rebellion is raised one level (1). Duty value is reset after this.

Benefits are :

  • free equipment (rarity < 4) + contribution rank level
  • free vehicle / starship (rarity < 4) + contribution rank level
  • strategic asses : safehouse, small group of helpers …

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DUTY

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